Description
One board. A pile of mismatched blocks. A picture hiding inside them.
Somewhere in that mess is a cute little cow. Or a rocket. Or a slice of pizza. It's been torn into pieces and scattered across the grid β and the only way to see it again is to slide those blocks back into place.
Sounds easy. It isn't. π
The board is packed. Blocks come as squares, lines, L-bends, T-shapes, zigzags, crosses β and they only slide through gaps big enough to take them. Move the wrong one first and you've boxed yourself in. The real puzzle isn't where things go. It's what order you move them in.
And the timer? Already running.
It stops playing fair fast βοΈ β Ice freezes blocks solid until you clear other pictures. Chains lock them until you deliver a key. Pinned blocks go nowhere. One-way blocks move on one axis only. And bombs π£ put a live countdown on your board.
Stuck? Spend your way out π¨ β Freeze Timer (10s), Hammer (knock off a 1Γ1 chunk), Merge (slam a picture together instantly), Free Movement (slide through everything).
The part that gets you π β 100 handcrafted levels. Then it justβ¦ keeps going. Endless mode shuffles the whole deck and deals forever.
Somewhere in that mess is a cute little cow. Or a rocket. Or a slice of pizza. It's been torn into pieces and scattered across the grid β and the only way to see it again is to slide those blocks back into place.
Sounds easy. It isn't. π
The board is packed. Blocks come as squares, lines, L-bends, T-shapes, zigzags, crosses β and they only slide through gaps big enough to take them. Move the wrong one first and you've boxed yourself in. The real puzzle isn't where things go. It's what order you move them in.
And the timer? Already running.
It stops playing fair fast βοΈ β Ice freezes blocks solid until you clear other pictures. Chains lock them until you deliver a key. Pinned blocks go nowhere. One-way blocks move on one axis only. And bombs π£ put a live countdown on your board.
Stuck? Spend your way out π¨ β Freeze Timer (10s), Hammer (knock off a 1Γ1 chunk), Merge (slam a picture together instantly), Free Movement (slide through everything).
The part that gets you π β 100 handcrafted levels. Then it justβ¦ keeps going. Endless mode shuffles the whole deck and deals forever.
Instructions
π― Goal β Rebuild every picture before the timer hits zero. Targets sit at the top; their pieces are scattered across several blocks. Line them up correctly relative to each other and the picture snaps together on its own. They don't have to be in any particular spot on the board β just in the right formation.
π±οΈ Controls β Drag a block. That's it. Blocks slide through empty space only. For boosters: tap the booster β tap your target (valid blocks glow).
π You lose if the timer runs out or a bomb hits zero. Costs a life β but you can revive on the spot.
π§ Tips β Think backwards (which block moves last?). Shrink, don't shove (Hammer beats rearranging). Kill bombs early. Chase pictures, not tidiness β every completed picture clears blocks and thaws ice.
π±οΈ Controls β Drag a block. That's it. Blocks slide through empty space only. For boosters: tap the booster β tap your target (valid blocks glow).
π You lose if the timer runs out or a bomb hits zero. Costs a life β but you can revive on the spot.
π§ Tips β Think backwards (which block moves last?). Shrink, don't shove (Hammer beats rearranging). Kill bombs early. Chase pictures, not tidiness β every completed picture clears blocks and thaws ice.
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